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BoxModelNodePosition Property

Position of the box. By default this represents the center position of the box, but can be changed by PositionType property. Default value is (0, 0, 0). Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public Vector3 Position { get; set; }

Property Value

Vector3
See Also