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BoxModelNodePosition Property

Position of the box. By default this represents the center position of the box, but can be changed by PositionType property. Default value is (0, 0, 0). Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public Vector3 Position { get; set; }

Property Value

Vector3
See Also