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RenderingStatisticsFrameCopyTimeMs Property

Gets the time in milliseconds that was spent copying the frame. This can be the time that is spent for copying a shared texture to the texture that is shown by the UI framework. This time is reported by calling ReportFrameCopyTime(Double) method.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public double FrameCopyTimeMs { get; set; }

Property Value

Double
See Also