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RenderingStatisticsCommandBuffersRecordedCount Property

Gets the number of times Vulkan primary rendering command buffers were recorded (when only data in the buffers are changed, then a new frame can be rendered without recording a new rendering command buffer).

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public int CommandBuffersRecordedCount { get; }

Property Value

Int32
See Also