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GpuImageIsSceneCached Property

Gets a Boolean that indicates that this GpuImage is cashed by Scene objects and cannot be disposed by calling Dispose method. This means the GpuImage can be shared without worrying that someone will dispose this GpuImage. This flag is set when the GpuImage is cached by calling Scene.CacheObject(String, Object) method. By default, the Source is used as the cache key. The GpuImage will be disposed when the Scene will be disposed or if it is removed from the cache and then disposed.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public bool IsSceneCached { get; }

Property Value

Boolean
See Also