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GpuImageIsSceneCached Property

Gets a Boolean that indicates that this GpuImage is cashed by Scene objects and cannot be disposed by calling Dispose method. This means the GpuImage can be shared without worrying that someone will dispose this GpuImage. This flag is set when the GpuImage is cached by calling Scene.CacheObject(String, Object) method. By default the Source is used as the cache key. The GpuImage will be disposed when the Scene will be disposed or if it is removed from the cache and then disposed.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool IsSceneCached { get; }

Property Value

Boolean
See Also