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GpuImageIsSceneCached Property |
Gets a Boolean that indicates that this GpuImage is cashed by Scene objects and cannot be disposed by calling Dispose method.
This means the GpuImage can be shared without worrying that someone will dispose this GpuImage.
This flag is set when the GpuImage is cached by calling Scene.
CacheObject(String, Object) method.
By default the
Source is used as the cache key.
The GpuImage will be disposed when the Scene will be disposed or if it is removed from the cache and then disposed.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool IsSceneCached { get; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Core.GpuImage.IsSceneCached"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Core.GpuImage.IsSceneCached"]
See Also