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DeviceCreateFailedEventArgsIsHandled Property

IsHandled can be set to true to prevent showing standard error text. Note that if user called SceneView.Initialize method and device creation failed, then an exception will be called even if IsHandled is set to true. There reason is that Initialize returns non-nullable Scene and SceneView values and cannot return in case those two objects are not created.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool IsHandled { get; set; }

Property Value

Boolean
See Also