| Name | Description |
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| TransformMesh(PositionNormalTextureVertex, Transform, Boolean) |
Transforms the specified vertices in an array of PositionNormalTextureVertex with the specified Transform and returns a new PositionNormalTextureVertex array (the same array is returned in case of null or identity transform).
If transformNormals is set to true (by default) the normals are transformed with inverted and transposed transform matrix.
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| TransformMesh(StandardMesh, Transform, Boolean) |
Transforms the specified StandardMesh with the specified Transform and returns a new StandardMesh (the same StandardMesh is returned in case of null or identity transform).
If transformNormals is set to true (by default) the normals are transformed with inverted and transposed transform matrix.
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