Click or drag to resize
Ab4d.SharpEngine logo

AssimpImporter Constructor

Overload List
 NameDescription
Public methodAssimpImporter(IBitmapIO) Constructor that only takes an optional bitmapIO and will not create the textures immediately. Also no cache is used to read and store the textures.
Public methodAssimpImporter(AssimpConverterTextureLoaderDelegate) Constructor that takes a custom texture loader delegate
Public methodAssimpImporter(IBitmapIO, Scene) Constructor with optional Scene object that when specified is used to cache the loaded textures. When Scene.GpuDevice is initialized, then the textures are immediately created. Otherwise the textures are created when materials with textures are initialized.
Public methodAssimpImporter(IBitmapIO, VulkanDevice) Constructor with optional gpuDevice object that when specified is used to create and cache the loaded textures. When gpuDevice is null, then the textures are created when materials with textures are initialized.
Top
See Also