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Light Methods |
The Light type exposes the following members.
Name | Description | |
---|---|---|
![]() | Dispose |
Releases unmanaged and managed resources (when disposing is true).
This method may be called only from the CheckAndDispose(Boolean) method and must not be called manually by the user.
(Overrides ComponentBaseDispose(Boolean)) |
![]() | Finalize |
Destructor
(Overrides ComponentBaseFinalize) |
![]() | NotifyLightPropertiesChanged | NotifyLightPropertiesChanged calls Scene.NotifyChange and sets LightPropertiesChanged dirty flag. |