Light Methods | |
The Light type exposes the following members.
| Name | Description | |
|---|---|---|
| Dispose |
Releases unmanaged and managed resources (when disposing is true).
This method may be called only from the CheckAndDispose(Boolean) method and must not be called manually by the user.
(Overrides ComponentBaseDispose(Boolean)) | |
| Finalize |
Destructor
(Overrides ComponentBaseFinalize) | |
| NotifyLightPropertiesChanged | NotifyLightPropertiesChanged calls Scene.NotifyChange and sets LightPropertiesChanged dirty flag. |