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VulkanDeviceCreatePipelineLayout(DescriptorSetLayout, Int32, Int32, String) Method


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public PipelineLayout CreatePipelineLayout(
	DescriptorSetLayout[] descriptorSetLayout,
	int vertexPushConstantsSize,
	int fragmentPushConstantsSize,
	string? name = null
)

Parameters

descriptorSetLayout  DescriptorSetLayout
 
vertexPushConstantsSize  Int32
 
fragmentPushConstantsSize  Int32
 
name  String  (Optional)
 

Return Value

PipelineLayout

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreatePipelineLayout(Ab4d.Vulkan.DescriptorSetLayout[],System.Int32,System.Int32,System.String)"]

See Also