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PlanarShadowMeshCreatorApplyDirectionalLight Method |
ApplyShadowMatrix method updates the
ShadowMesh with the specified directional light's direction Vector3.
The created shadow mesh can be read from
ShadowMesh.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void ApplyDirectionalLight(
Vector3 directionalLightDirection
)
Parameters
- directionalLightDirection Vector3
- directional light's direction Vector3
See Also