 |
PlanarShadowMeshCreatorApplyDirectionalLight Method |
ApplyShadowMatrix method updates the
ShadowMesh with the specified directional light's direction Vector3.
The created shadow mesh can be read from
ShadowMesh.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic void ApplyDirectionalLight(
Vector3 directionalLightDirection
)
Parameters
- directionalLightDirection Vector3
- directional light's direction Vector3
See Also