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MathUtilsIsPositiveOrZero(Vector2) Method

Returns true when size is valid: the X and Y values in the vector2 struct are zero or bigger (and not negative, NaN or Infinity)

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static bool IsPositiveOrZero(
	Vector2 vector2
)

Parameters

vector2  Vector2
size as Vector2

Return Value

Boolean
true if the X and Y values in the vector2 struct are zero or bigger
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.IsPositiveOrZero(System.Numerics.Vector2)"]

See Also