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CameraControllerQuadraticEaseOut Method |
Simple quadratic easing function used to decelerate the rotation: y = -1 * x * x + 2 * x
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static float QuadraticEaseOut(
float x
)
Parameters
- x Single
- original value in range from 0 to 1
Return Value
Singleeased value
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraController.QuadraticEaseOut(System.Single)"]
See Also