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CameraControllerCubicEaseOut Method

Simple cubic easing function used to decelerate the rotation: y = (x - 1) * (x - 1) * (x - 1) + 1x

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public static float CubicEaseOut(
	float x
)

Parameters

x  Single
original value in range from 0 to 1

Return Value

Single
eased value
See Also