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SceneViewCalculateCameraPlanes(ICamera, Single, Single) Method |
CalculateCameraPlanes sets the zNear and zFar parameters to camera near plane distance and camera far plane distance.
The values are calculated with using the bounding box of the current scene and specified camera.
CalculateCameraPlanes returns false if the calculated values are not correct (are 0, NaN or Infinity). This can happen when camera's matrices are not set.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public bool CalculateCameraPlanes(
ICamera camera,
out float zNear,
out float zFar
)
Parameters
- camera ICamera
- camera as ICamera
- zNear Single
- out camera near plane distance
- zFar Single
- out camera far plane distance
Return Value
Booleanreturns false if the calculated values are not correct (are 0, NaN or Infinity). This can happen when camera's matrices are not set.
See Also