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PixelsNodeUpdatePositions Method

UpdatePositions must be called when the values in the Positions array is changed. The method recreates the GpuBuffer that defined the positions data for the graphics card.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public void UpdatePositions()
See Also