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PixelsNodeUpdatePositions Method

UpdatePositions must be called when the values in the Positions array is changed. The method recreates the GpuBuffer that defined the positions data for the graphics card.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void UpdatePositions()
See Also