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HeightMapSurfaceNodeUpdateMesh Method |
UpdateMesh method recreates the mesh based on the current object properties.
The method should be overriden in the derived class that provides its own mesh generation.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax protected override void UpdateMesh()
See Also