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VulkanMemoryInfo(VulkanDevice, DeviceMemory, UInt32, Int32, String) Constructor

Creates and instance of GpuMemory that was manually allocated by the user

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public VulkanMemoryInfo(
	VulkanDevice vulkanDevice,
	DeviceMemory deviceMemory,
	uint size,
	int memoryTypeIndex,
	string? name = null
)

Parameters

vulkanDevice  VulkanDevice
deviceMemory  DeviceMemory
size  UInt32
memoryTypeIndex  Int32
name  String  (Optional)
See Also