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Ray Constructor

Initializes a new instance of the Ray struct.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Ray(
	Vector3 position,
	Vector3 direction
)

Parameters

position  Vector3
The position in three dimensional space of the origin of the ray.
direction  Vector3
The normalized direction of the ray.
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.Ray.#ctor(System.Numerics.Vector3,System.Numerics.Vector3)"]

See Also