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RayFindClosestRay Method

FindClosestRay is a static method that returns a Ray that goes from ray1 to ray2 and starts on the closest point between two rays. If closest cannot be found, the returned Ray has zero length (its IsValid property is false).

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static Ray FindClosestRay(
	Ray ray1,
	Ray ray2
)

Parameters

ray1  Ray
first Ray
ray2  Ray
second Ray

Return Value

Ray
Ray that goes from ray1 to ray2 and starts on the closest point between two rays
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.Ray.FindClosestRay(Ab4d.SharpEngine.Common.Ray,Ab4d.SharpEngine.Common.Ray)"]

See Also