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RayFindClosestRay Method |
FindClosestRay is a static method that returns a Ray that goes from ray1 to ray2 and starts on the closest point between two rays.
If closest cannot be found, the returned Ray has zero length (its IsValid property is false).
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static Ray FindClosestRay(
Ray ray1,
Ray ray2
)
Parameters
- ray1 Ray
- first Ray
- ray2 Ray
- second Ray
Return Value
RayRay that goes from ray1 to ray2 and starts on the closest point between two rays
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.Ray.FindClosestRay(Ab4d.SharpEngine.Common.Ray,Ab4d.SharpEngine.Common.Ray)"]
See Also