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BoundingBoxGetCorners Method |
Retrieves the eight corners of the bounding box.
It is recommended to use the
GetCorners(Vector3) that takes a Vector3 array to prevent allocation of new Vector3 array.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public Vector3[] GetCorners()
Return Value
Vector3An array of points representing the eight corners of the bounding box.
See Also