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SharpEngineSceneViewGetDefaultMultiSampleCount Method

Returns the default multi-sampling count for the specified GPU device. This method return 4 for DiscreteGpu and IntegratedGpu and 1 for others. The method can be overriden to provide custom multi-sampling count based on the used device. This method is called only when the multi-sampling is not set when calling Initialize method.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public virtual int GetDefaultMultiSampleCount(
	PhysicalDeviceDetails physicalDeviceDetails
)

Parameters

physicalDeviceDetails  PhysicalDeviceDetails
PhysicalDeviceDetails of the VulkanDevice

Return Value

Int32
default multi-sample count

Implements

ISharpEngineSceneViewGetDefaultMultiSampleCount(PhysicalDeviceDetails)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.SharpEngineSceneView.GetDefaultMultiSampleCount(Ab4d.SharpEngine.Vulkan.PhysicalDeviceDetails)"]

See Also