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AssimpImporterImport(String, String) Method

Import method reads 3D models from the specified file and returns a GroupNode with imported 3D models. When PreserveNativeResourcesAfterImporting is true (false by default) then the native scene is stored into NativeAssimpScene property.

Namespace: Ab4d.SharpEngine.Assimp
Assembly: Ab4d.SharpEngine.Assimp (in Ab4d.SharpEngine.Assimp.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public GroupNode? Import(
	string fileName,
	string? texturesPath = null
)

Parameters

fileName  String
file name
texturesPath  String  (Optional)
optional: directory name where the textures files are; if null than the same path as fileName is used

Return Value

GroupNode
GroupNode with imported 3D models
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Assimp.AssimpImporter.Import(System.String,System.String)"]

See Also