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ArrowMesh3D Class

ArrowMesh3D class is used to create MeshGeometry3D that represents a 3D arrow created from cylinder and cone.
Inheritance Hierarchy
SystemObject
  Ab3d.MeshesArrowMesh3D

Namespace: Ab3d.Meshes
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax
C#
public class ArrowMesh3D : IMesh3D

The ArrowMesh3D type exposes the following members.

Constructors
 NameDescription
Public methodArrowMesh3D(Point3D, Point3D, Double, Int32, Boolean) Constructor (arrowRadius is set to 2 * radius; arrowAngle = 60 degrees)
Public methodArrowMesh3D(Point3D, Point3D, Double, Double, Double, Int32, Boolean) Constructor
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Properties
 NameDescription
Public propertyCreatePolygonIndices Gets or sets a nullable Boolean that specifies if the created MeshGeometry3D will have PolygonIndices set to the PolygonIndicesProperty DependencyProperty. If this value is not set, then static CreatePolygonIndicesByDefault value is used. Default value is null.
Public propertyGeometry Gets the MeshGeometry3D that represents a 3D cone.
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See Also