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WireGridVisual3DIsEmissiveMaterial Property |
Gets or sets a Boolean that is used only when
FixedMesh3DLines is set to
RenderingTechnique and specifies
if emissive material (by default) is used to render lines's MeshGeometry3D.
In this case the lines have the same color regardless if light illuminates them or not.
When IsEmissiveMaterial is false, then a standard DiffuseMaterial with SolidColorBrush is used as a line's material. In this case the lines are shaders as other 3D objects in the scene.
Namespace: Ab3d.VisualsAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public bool IsEmissiveMaterial { get; set; }
Property Value
BooleanSee Also