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CameraControlPanelMoveAmount Property

When MoveAmount is set to a value that is not 0 or double.NaN, then the camera is moved for this value when the left, right, up or down button is pressed. When MoveAmount is 0 or NaN, then the move amount is calculated based on the current camera's Distance or CameraWidth and the size of the Viewport3D. Default value is 0.

Namespace: Ab3d.Controls
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public double MoveAmount { get; set; }

Property Value

Double
See Also