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Boolean |
The BooleanMesh3D type exposes the following members.
Name | Description | |
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![]() | Intersect(BooleanMesh3D) | Updates this BooleanMesh3D so that it be defined as an intersection of this BooleanMesh3D and the specified BooleanMesh3D. The generated MeshGeometry3D can be get from the Geometry property. |
![]() | Intersect(MeshGeometry3D, Transform3D) | Updates this BooleanMesh3D so that it be defined as an intersection of this BooleanMesh3D and the specified MeshGeometry3D. The generated MeshGeometry3D can be get from the Geometry property. |
![]() | Subtract(BooleanMesh3D, Boolean) | Subtracts the specified booleanMesh3D from this BooleanMesh3D. The generated MeshGeometry3D can be get from the Geometry property. |
![]() | Subtract(MeshGeometry3D, Transform3D, Boolean) | Subtracts the specified MeshGeometry3D from this BooleanMesh3D. The generated MeshGeometry3D can be get from the Geometry property. |
![]() | Union(BooleanMesh3D) | Updates this BooleanMesh3D with merging it with the specified BooleanMesh3D. The generated MeshGeometry3D can be get from the Geometry property. |
![]() | Union(MeshGeometry3D, Transform3D) | Updates this BooleanMesh3D with merging it with the specified MeshGeometry3D. The generated MeshGeometry3D can be get from the Geometry property. |