Target |
The TargetPositionCamera type exposes the following members.
Name | Description | |
---|---|---|
AnimateTo | Animates the TargetPosition, Distance and CameraWidth to the specified values. The animation takes animationDurationInMilliseconds and uses the specified easingFunction. | |
BaseCreateFrom |
This method is called from CreateFrom method and actually sets the properties on this camera.
(Overrides SphericalCameraBaseCreateFrom(Camera)) | |
MoveBackward | Moves the camera backward (in the opposite as look direction) | |
MoveCamera | Moves the camera for the moveVector (regardless of the current camera's LookDirection and UpDirection) | |
MoveDown | Moves the camera down (in the opposite up direction) | |
MoveForward | Moves the camera forward (in the look direction) | |
MoveLeft | Moves the camera left (strafe) | |
MoveRight | Moves the camera right (strafe) | |
MoveTargetPositionTo | Animates the TargetPosition to the finalTargetPosition. The animation takes animationDurationInMilliseconds and uses the specified easingFunction. | |
MoveUp | Moves the camera up (in the up direction) | |
RotateCamera |
Rotates this camera for the specified heading and attitude.
When RotationCenterPosition is set, the camera rotates around RotationCenterPosition which can change Heading, Attitude, TargetPosition and Distance.
(Overrides SphericalCameraRotateCamera(Double, Double)) | |
StrafeCamera | Calculates the moveVector based on the current camera's LookDirection and UpDirection |