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TransparencySorterSortByCameraDistance(Viewport3D, Point3D) Method |
Sorts objects in Viewport3D with moving transparent objects to the back of the objects collection.
The transparent objects are arranged in that way that the objects that are farther away from the camera are rendered before objects that are closer to the camera.
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public static bool SortByCameraDistance(
Viewport3D viewport3D,
Point3D cameraPosition
)
Parameters
- viewport3D Viewport3D
- Viewport3D
- cameraPosition Point3D
- cameraPosition as Point3D
Return Value
Booleantrue if any object was moved
See Also