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TransparencySorterSortByCameraDistance(Viewport3D, Point3D) Method

Sorts objects in Viewport3D with moving transparent objects to the back of the objects collection. The transparent objects are arranged in that way that the objects that are farther away from the camera are rendered before objects that are closer to the camera.

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public static bool SortByCameraDistance(
	Viewport3D viewport3D,
	Point3D cameraPosition
)

Parameters

viewport3D  Viewport3D
Viewport3D
cameraPosition  Point3D
cameraPosition as Point3D

Return Value

Boolean
true if any object was moved
See Also