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MeshUtilsCombineAllMeshes(Model3D, Transform3D) Method |
CombineAllMeshes method combines all meshes from the specified Model3D hierarchy and converts them into a single MeshGeometry3D.
It also applies all the transformations to the positions and normals (transformed by inversed transposed matrix).
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public static MeshGeometry3D CombineAllMeshes(
Model3D model3D,
Transform3D parentTransform = null
)
Parameters
- model3D Model3D
- root Model3D
- parentTransform Transform3D (Optional)
- parent Transform3D or null
Return Value
MeshGeometry3DMeshGeometry3D created from combining all meshes from the specified Model3D
See Also