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MeshUtils.CombineAllMeshes(List<MeshUtils.Mesh3DInfo>) Method

CombineAllMeshes method combines all meshes from a list of Mesh3DInfo into a single MeshGeometry3D. It also applies all the transformations to the positions and normals (transformed by inversed transposed matrix).

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax
C#
public static MeshGeometry3D CombineAllMeshes(
	List<MeshUtils.Mesh3DInfo> meshes
)

Parameters

meshes  List<MeshUtils.Mesh3DInfo>
list of Mesh3DInfo structs

Return Value

MeshGeometry3D
MeshGeometry3D created from combining all specified meshes
See Also