Bezier |
public BezierCurve( IList<Point3D> controlPoints )
Creates Bezier curve with the specified control points list. Note that each curve segment requires 3 control points (one for the position on the curve and two to define tangents to that position).
To create Bezier curve that goes through specified points and without specifying tangent positions use the CreateFromCurvePositions(IListPoint3D) or CreateFromCurvePositions(IListPoint3D, Double) static methods.