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HeightMapMesh3DCreateHeightTexture(Double, Double, Double, LinearGradientBrush) Method

Returns a bitmap that represent a two dimensional texture created from the height data and specified gradient.

Namespace: Ab3d.Meshes
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public static WriteableBitmap CreateHeightTexture(
	double[,] data,
	double minValue,
	double maxValue,
	LinearGradientBrush gradient
)

Parameters

data  Double
two dimensional array of height data
minValue  Double
minimum value in the data
maxValue  Double
maximum value in the data
gradient  LinearGradientBrush
LinearGradientBrush that defines the colors used in the texture

Return Value

WriteableBitmap
bitmap that represent a texture created from the height data and with specified gradient.
See Also