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CameraNavigationCirclesUseZUpAxis Method

UseZUpAxis method calls the CustomizeAxes method with the following parameters: xAxisVector: new Vector3D(1, 0, 0), yAxisVector: new Vector3D(0, 0, -1), zAxisVector: new Vector3D(0, 1, 0)

This sets the Z axis up and Y axis into the screen.


Namespace: Ab3d.Controls
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public void UseZUpAxis()
See Also