Camera |
UseYUpAxis method calls the CustomizeAxes method with the following parameters: xAxisVector: new Vector3D(1, 0, 0), yAxisVector: new Vector3D(0, 1, 0), zAxisVector: new Vector3D(0, 0, 1)
This sets common WPF 3D axis with the Y axis up and Z axis away from the screen.
public void UseYUpAxis()