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ModelEventSource3D Class

ModelEventSource3D class is used to register a Model3D object to the DXEventManager3D.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectX.UtilitiesBaseEventSource3D
    Ab3d.DirectX.UtilitiesModelEventSource3D

Namespace: Ab3d.DirectX.Utilities
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax
C#
public class ModelEventSource3D : BaseEventSource3D

The ModelEventSource3D type exposes the following members.

Constructors
 NameDescription
Public methodModelEventSource3D Constructor
Public methodModelEventSource3D(Model3D) Constructor
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Properties
 NameDescription
Public propertyName Gets or sets the optional name of the EventSource3D.
(Overrides BaseEventSource3DName)
Public propertyTargetModel3D Gets or sets the Model3D that is used as the source of the mouse events.
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Methods
 NameDescription
Public methodIsMySceneNode Method that is called from DXEventManager3D to check if this EventSource3D contains hitSceneNode
(Overrides BaseEventSource3DIsMySceneNode(SceneNode))
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See Also