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RenderableMesh Class
RenderableMesh class is a RenderablePrimitive that can be used to render geometry based on the MeshBase and SubMesh.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXRenderableGeometryBase
    Ab3d.DirectXRenderablePrimitive
      Ab3d.DirectXRenderableMesh

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 1.1.5815.1040
Syntax
C#
public sealed class RenderableMesh : RenderablePrimitive

The RenderableMesh type exposes the following members.

Constructors
  NameDescription
Public methodRenderableMesh(MeshBase, Material)
Initializes a new instance of the RenderableMesh class.
Public methodRenderableMesh(MeshBase, Material, Matrix)
Initializes a new instance of the RenderableMesh class.
Public methodRenderableMesh(MeshBase, SubMesh, Material)
Initializes a new instance of the RenderableMesh class.
Public methodRenderableMesh(MeshBase, SubMesh, Material, Matrix)
Initializes a new instance of the RenderableMesh class.
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Fields
  NameDescription
Public fieldMeshBase
MeshBase used to initialize this RenderableMesh
Public fieldSubMesh
SubMesh used to initialize this RenderableMesh. Can be null when only MeshBase is used.
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See Also