Face |
public class FaceColorEffect : Effect
The FaceColorEffect type exposes the following members.
Name | Description | |
---|---|---|
FaceColorEffect | Constructor |
Name | Description | |
---|---|---|
RequiredInputLayoutType |
Gets the input layout that is required to render this effect.
(Overrides EffectRequiredInputLayoutType) |
Name | Description | |
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ApplyMaterial |
Applies the material and object's world matrix to this effect.
(Overrides EffectApplyMaterial(Material, RenderablePrimitiveBase)) | |
PreloadShaders |
PreloadShaders can be called to load the shaders in advance before they are used.
Calling this method increases the startup time, but when the 3D object needs to be shown, it is shown faster because all the shaders have already been created.
(Overrides EffectPreloadShaders) |
Name | Description | |
---|---|---|
EffectName | Effect name |
FaceColorEffect is an effect that can render 3D models with specifying different color for each face (triangle) of the model.
The face colors are provided with IFaceColorMaterial.
FaceColorEffect does not support rendering shadows.