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Sprite |
The SpriteBatch type exposes the following members.
Name | Description | |
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![]() | SpritesCount | Gets the number of sprites (draw calls) defined in this SpriteBatch. |
![]() | UseDeviceIndependentUnits | Gets or sets a Boolean that specifies if device independent units (same as in WPF) are used for absolute destination rectangle - in this case the coordinates and size are multiplied by dpi scale. Default value is false - in this case the units are pixels. |