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SpriteBatchUseDeviceIndependentUnits Property |
Gets or sets a Boolean that specifies if device independent units (same as in WPF) are used for absolute destination rectangle - in this case the coordinates and size are multiplied by dpi scale.
Default value is false - in this case the units are pixels.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public bool UseDeviceIndependentUnits { get; set; }
Property Value
BooleanSee Also