Screen |
The ScreenSpaceLineNode type exposes the following members.
Name | Description | |
---|---|---|
EndLineCap | Gets the LineCap that is rendered at the end position of this line. This value can be set from constructor. Default value is Flat which does not render any line cap. | |
IsCastingShadow | Gets or sets a Boolean that specifies if this SceneNode is casing shadow. This means that if IsCastingShadow is true, then 3D objects rendered with this SceneNode will create shadow; if false shadow will not be created. This works for VarianceShadowRenderingProvider and PlanarShadowRenderingProvider but not for ScreenSpaceAmbientOcclusionRenderingProvider. | |
IsLineClosed | Gets a Boolean that specified if line positions are closed (the last position should be connected to the first position). | |
IsLineStrip | Gets a Boolean that specified if positions define connected or disconnected lines: when true if lines are connected to each other (the last position of one line is the first position of the next line). when false if lines are disconnected (each line has two positions that are not shared with other lines). | |
LineMaterial | Gets or sets an array of Material that can be set to override the materials defined in the Mesh. | |
MultiPositions | Gets a collection of Vector3 array that represent multiple lines. MultiPositions is set in constructor. | |
Positions | Gets an array of Vector3 positions that are used to initialize this ScreenSpaceLineNode. | |
StartLineCap | Gets the LineCap that is rendered at the start position of this line. This value can be set from constructor. Default value is Flat which does not render any line cap. |