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Prepare |
The PreparePostProcessingRenderingStep type exposes the following members.
Name | Description | |
---|---|---|
![]() | DestinationBackBuffer | DestinationBackBuffer gets the Texture2D that will get the finally rendered image from the last post-process. This value can be set by SetCustomDestinationBackBuffer(Texture2D, Texture2DDescription, RenderTargetView) method. When null, the FinalBackBuffer is used as destination back buffer. |
![]() | DestinationBackBufferDescription | DestinationBackBufferDescription gets the description of the DestinationBackBuffer. This value can be set by SetCustomDestinationBackBuffer(Texture2D, Texture2DDescription, RenderTargetView) method. When null, the FinalBackBufferDescription is used as destination back buffer. |
![]() | DestinationRenderTargetView | DestinationRenderTargetView gets the RenderTargetView of the DestinationBackBuffer. This value can be set by SetCustomDestinationBackBuffer(Texture2D, Texture2DDescription, RenderTargetView) method. When null, the FinalRenderTargetView is used as destination back buffer. |
![]() | PostProcessingBuffer1 | Gets the first Texture2D buffer |
![]() | PostProcessingBuffer2 | Gets the second Texture2D buffer (used when rendering more than one post process) |
![]() | PostProcessingBufferDescription1 | Gets the description of the first Texture2D buffer |
![]() | PostProcessingBufferDescription2 | Gets the description of the second Texture2D buffer |
![]() | PostProcessingRenderTargetView1 | Gets the first RenderTargetView |
![]() | PostProcessingRenderTargetView2 | Gets the second RenderTargetView (used when rendering more than one post process) |
![]() | PostProcessingShaderResourceView1 | Gets the first ShaderResourceView |
![]() | PostProcessingShaderResourceView2 | Gets the second ShaderResourceView (used when rendering more than one post process) |
![]() | RenderPostProcessingRenderingStep | Gets the RenderPostProcessingRenderingStep that will be initialized from this PreparePostProcessingRenderingStep. |