Prepare |
The PreparePostProcessingRenderingStep type exposes the following members.
Name | Description | |
---|---|---|
DestinationBackBuffer | DestinationBackBuffer gets the Texture2D that will get the finally rendered image from the last post-process. This value can be set by SetCustomDestinationBackBuffer(Texture2D, Texture2DDescription, RenderTargetView) method. When null, the FinalBackBuffer is used as destination back buffer. | |
DestinationBackBufferDescription | DestinationBackBufferDescription gets the description of the DestinationBackBuffer. This value can be set by SetCustomDestinationBackBuffer(Texture2D, Texture2DDescription, RenderTargetView) method. When null, the FinalBackBufferDescription is used as destination back buffer. | |
DestinationRenderTargetView | DestinationRenderTargetView gets the RenderTargetView of the DestinationBackBuffer. This value can be set by SetCustomDestinationBackBuffer(Texture2D, Texture2DDescription, RenderTargetView) method. When null, the FinalRenderTargetView is used as destination back buffer. | |
PostProcessingBuffer1 | Gets the first Texture2D buffer | |
PostProcessingBuffer2 | Gets the second Texture2D buffer (used when rendering more than one post process) | |
PostProcessingBufferDescription1 | Gets the description of the first Texture2D buffer | |
PostProcessingBufferDescription2 | Gets the description of the second Texture2D buffer | |
PostProcessingRenderTargetView1 | Gets the first RenderTargetView | |
PostProcessingRenderTargetView2 | Gets the second RenderTargetView (used when rendering more than one post process) | |
PostProcessingShaderResourceView1 | Gets the first ShaderResourceView | |
PostProcessingShaderResourceView2 | Gets the second ShaderResourceView (used when rendering more than one post process) | |
RenderPostProcessingRenderingStep | Gets the RenderPostProcessingRenderingStep that will be initialized from this PreparePostProcessingRenderingStep. |