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Instanced |
The InstancedText type exposes the following members.
Name | Description | |
---|---|---|
![]() | Color | Gets the color of the text |
![]() | HasBackSide | Gets Boolean that specifies if back side texture is rendered for this text (if the text is also visible from the back side) |
![]() | IsVisible | Gets a Boolean that specifies if the text is visible. |
![]() | Text | Gets the text |
![]() | TextBounds | Gets the Rect3D that define the size and position of the text in 3D space. |
![]() | WorldMatrix | Gets the WorldMatrix that defines the position, rotation and scale of the text. To change position use Move(Vector3D) method. To change the matrix value use SetWorldMatrix(Matrix3D) method. |