Instanced | |
The InstancedText type exposes the following members.
| Name | Description | |
|---|---|---|
| Color | Gets the color of the text | |
| HasBackSide | Gets Boolean that specifies if back side texture is rendered for this text (if the text is also visible from the back side) | |
| IsVisible | Gets a Boolean that specifies if the text is visible. | |
| Text | Gets the text | |
| TextBounds | Gets the Rect3D that define the size and position of the text in 3D space. | |
| WorldMatrix | Gets the WorldMatrix that defines the position, rotation and scale of the text. To change position use Move(Vector3D) method. To change the matrix value use SetWorldMatrix(Matrix3D) method. |