Gets the WorldMatrix that defines the position, rotation and scale of the text.
To change position use Move(Vector3D) method.
To change the matrix value use SetWorldMatrix(Matrix3D) method.
Namespace:Ab3d.DirectX.Models Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045