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PhysicallyBasedRenderingEffect Properties

The PhysicallyBasedRenderingEffect type exposes the following members.

Properties
 NameDescription
Public propertyRequiredInputLayoutType Gets the input layout that is required to render this effect.
(Overrides EffectRequiredInputLayoutType)
Public propertyShadowDepthBias Gets or sets a float value that offsets the depth of the lights (distance from the lights to the object) and can help reduce the show artifacts in the corners. The value that works best need to be set based on the size of the scene. Default value is 0 that does not apply any bias.
Public propertyShadowThreshold Gets or sets a float value that helps prevent light bleeding (having areas that should be in shadow fully illuminated) for variance shadow mapping.
Public propertyShadowTresholdObsolete.
Gets or sets a float value that helps prevent light bleeding (having areas that should be in shadow fully illuminated) for variance shadow mapping.
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