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InstancedMeshGeometryVisual3DTextureBitmap Property |
When TextureBitmap is set to a BitmapSource, then this texture is used for all instances of the mesh (instance color is not used).
Namespace: Ab3d.VisualsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntaxpublic BitmapSource TextureBitmap { get; set; }
Property Value
BitmapSource
See Also