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SimpleMeshTOctTree Property

Gets or sets an MeshOctTree that can be used for hit testing. The MeshOctTree is automatically generated when number of positions in this mesh is bigger or equal to the value set in MeshPositionsCountForOctTreeGeneration.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public MeshOctTree OctTree { get; set; }

Property Value

MeshOctTree

Implements

IOctTreeMeshOctTree
See Also