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ScreenSpaceAmbientOcclusionRenderingProviderSurfaceEpsilon Property

OcclusionFadeStart, OcclusionFadeEnd and SurfaceEpsilon defines at which distance the occlusion shadow starts to fade and when it is not visibly any more. SurfaceEpsilon's default value is 0.05.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public float SurfaceEpsilon { get; set; }

Property Value

Single
See Also