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SceneNodeIsLocked Property

Gets or sets a boolean that specified is this SceneNode can be changed or not. If true than this SceneNode cannot be changed any more. This also prevents checking DirtyFlags and calling Update method (calling NotifySceneNodeChange has no effect). SceneNode can be made locked with calling Lock method. It can be un-locked with calling UnLock method. Note that we can also lock only child nodes with calling LockChildNodes method.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public bool IsLocked { get; }

Property Value

Boolean
See Also