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MeshObjectNodeIsCastingShadow Property |
Gets or sets a Boolean that specifies if this SceneNode is casing shadow.
This means that if IsCastingShadow is true, then 3D objects rendered with this SceneNode will create shadow;
if false shadow will not be created. True by default.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax See Also