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StandardMaterialSamplerStates Property

Gets or sets an array of SamplerState objects that define the state of the samplers. Note: setting SamplerStates objects to StandardMaterial does not increase reference count on the SamplerStates objects. This means that you should not dispose SamplerStates objects after they are set to this StandardMaterial.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public SamplerState[] SamplerStates { get; set; }

Property Value

SamplerState

Implements

IDiffuseTextureMaterialSamplerStates
See Also